New Horizons Educational Software

Historical Archive Only - Click here for the New Website

Important: This part of the website is operational for historical purposes only (as of July 2008). The products and software listed here are not available to purchase.

Click here to view our current range of Educational Software.

Click here to view our current range of educational technology resources.

Early Childhood

Search Results * Please click on the products you are interested in for further information and pricing on that title.

Item

Short Description

Bailey's Book House

Bailey and his neighbourhood friends encourage kids to learn letters, word stories and rhyming. Ages: 2 - 6

James Discovers Math

An interactive, animated, and musical introduction to basic maths. Closely follows the K - 3 maths syllabus. Ages: 3 - 7

Millie's Maths House

An outstanding maths tool for junior primary maths with students learning as they play. Reinforce core curriculum skills. Ages: 2 - 6

Thinkin' Things Collection 1

Problem solving game which develops higher-level critical-thinking skills. Ages: 4 - 8

Sammy's Science House

Children explore science concepts, expand their science vocabularies, and see and enjoy science in the world around them. Ages: 3 - 7

Flossy the Frog

Develop children's awareness of the world around them. Ages: 4 - 7

Computer Classroom Grade 1, The

A fully interactive educational tool developed from the primary school curriculum and suitable for children 5 or 6 years old. Ages: 5 - 7

Dr Seuss ABC

A Living Book interactive reading adventure. Ages: 3 - 7

Trudy's Time and Place House

Interactive activities to develop a sense of time and location. Ages: 4 - 7

Teacher's Cupboard

Magical language adventures for infants with two complete adventures. Ages: 5 - 7

Look! Hear! Talking Topics

A series of animated books featuring speech and graphics. Ages: 5 - 8

Dr Seuss Green Eggs & Ham

A Living Book interactive reading adventure. Ages: 3 - 7

JumpStart 3rd Grade

A third grade language, maths, history, science, art and music adventure. Ages: 7-9

Phonics Alive 1

A series of twenty separate modules with each module presenting a series of sounds and exploring their usage in a variety of situations. Ages: 4 - 12

abc - CD Animated Talking Alphabet

An animated talking alphabet. Students become familiar with the sounds and shapes of the alphabet with the assistance of speech, music, illustrations and animations. Ages: 3 - 6

Nursery Rhyme Time

A delightful selection of nursery rhymes brought to life with animation, narration, sound effects and music. Ages: Pre - Infants

Tizzy's Toybox

Broad-ranging Early Childhood activities. Ages: 4 - 6

Fitzroy Talking Readers Books 1-10 & 1X-10X

Reading program based on the Fitzroy series of readers. Includes 20 stories and an alphabet program. Ages: 4 - 7

Fitzroy Talking Readers Books 11-20 & 21-30

Reading program based on the Fitzroy series of readers. Includes 20 stories and word square maker. Ages: 4 - 7

Phonics Alive 2 The Sound Blender

A self-paced, interactive phonics program designed to assist students in developing accuracy and speed in blending sounds. Ages: 7 - 12

Naughty Stories - Volume 1 & 2

Naughty but nice - twelve talking stories that are full of fun! Ages: 5 - 8

Bananas In Pyjamas - Its Fun Time

Join B1 and B2 on a wonderful adventure through the fun-filled world of Cuddles Avenue. Ages: 2 - 6

Millie & Bailey Kindergarten

An award-winning, foundational-skills builder. Ages: 4 - 6

Millie & Bailey Preschool

An award-winning, foundational-skills builder. Ages: 3 - 5

Let's Go Read ! An Island Adventure

Build reading and thinking skills through active exploration. Ages: 4 - 6

Reading Blaster 4 - 6

Encounter a universe of sounds, words, sentences and stories. Ages: 4 - 6

Bears

A fun-filled introduction to the world of computer learning. Ages: 3 - 8

Computer Classroom Preschool, The

An enjoyable program featuring pre-reading and pre-number activities. Ages: 3 - 5

Computer Classroom Early Infants

An enjoyable program for Kindergarten-aged children featuring pre-reading and pre-number activities. Ages: 4 - 6

Bananas in Pyjamas 2 It's Party Time

An enjoyable and instructive introduction to the world of computers and interactive learning. Skills developed include memory-building, sequencing, problem-solving, musical exploration and visual creativity. Ages: 2 - 6

A Day With The Wiggles

Features fun games (memory building, letter and colour recognition, musical exploration and others), stunning 3D graphics, and plenty of classic Wiggles songs. Ages: 3 - 7

Science Fair

Covers electricity, forces and motion, light and sound, the earth, and the sun and moon in space. Ages: 5 - 7

Let's Go Read - An Ocean Adventure

Enhance reading skills through IBM speech recognition technology. Build reading and thinking skills through active exploration. Ages: 5 - 7

Kid Pix for Terrified Teachers Yrs 3 - 5

Describes how to get the best out of your Kid Pix software in the classroom. Includes template CD. Ages: 8 - 11

Kid Pix for Terrified Teachers Yrs P - 2

Describes how to get the best out of your Kid Pix software in the classroom. Includes template CD. Ages: 5 - 7

Kid Pix Simple Proj. Intermediate

Includes a range of activities to be used with Kid Pix, plus a bonus template CD. Ages: 8 - 11

Kid Pix Simple Proj. Primary

Includes a range of activities to be used with Kid Pix, plus a bonus template CD. Ages: 5 - 7

Arthur's Kindergarten ( DVD Casing )

Two CDs with activities which teach phonics, counting, memory skills, vocabulary, colours and shapes, money values, creativity, and social skills. Ages: 4 - 6

It's Play School

This product uses the same unique blend of fun and learning which has made the television series a hit for many years. Ages: 2 - 6

Wiggly Circus, The

Promotes number and shape recognition, counting, listening, observation, and memory skills through a variety of activities. Ages: 3 - 8

Number Train

Includes numbers from 0 - 20, ordering numbers, place value, odd and even numbers, counting in twos, and addition and subtraction. Ages: 4 - 6

Phonics Alive 6 Typing

Teaches primary-age students to use a keyboard correctly by blending tried and tested traditional teaching methods with the entertaining and interactive capabilities of a modern computer program. Ages: 5 - Adult

All About Ourselves

A great introduction to aspects of human biology. Ages: 5 - 7

All About Shape & Space

Designed to develop capability in the areas of communication and handling information, and controlling and modelling. Ages: 5 - 7

Oxford Literacy Web - Sound Stories

This CD contains 30 talking stories, which are invaluable for teaching and reinforcing letter sounds. Ages: 4 - 6

My First CD: Getting Ready For School

Designed to prepare children for their first years at school. Ages: 3 - 5

My First CD: Toddler School

Uses of parent-assisted learning to introduce children to the concepts of size, shape and colour. Ages: 2 - 3

Oxford Literacy Web - Big ABC

The Big ABC teaches children to hear and identify sounds, recognise letters, and to read and spell words. Ages: 4 - 6

Oxford Literacy Web - Sound Activities

Develop a knowledge of phonics and an awareness of sounds using each letter of the alphabet and four digraphs. Ages: 4 - 6

Rhyme & Analogy Act. Vol A - Oxford Reading Tree

18 delightful activities which help develop a knowledge of rhyme, letters and sounds, enabling them to use the analogy strategy to develop listening, reading and writing skills. Ages: 5 - 7

1 2 3 4 Next Page


Disclaimer: New Horizons endeavours to keep this database as accurate as possible. Availability of specific versions and prices of products are subject to change without notice. If there is any significant change to items in your order we will contact you by email or phone before supplying.
Educational Software Corner Picture
.
Copyright New Horizons Educational Software 2006 - Conditions of Use - Privacy Policy